PapaDot

Golf Betting Made Simple — User Guide

Welcome to PapaDot

PapaDot is a golf betting app that tracks dots — points earned (or lost) hole by hole for achievements like hitting the fairway, making a birdie, or sinking a poley. At the end of the round, dots are converted to dollars owed between players.

Up to 4 players can participate in a single round. One player acts as the host and runs the game; others can follow along on their own devices after joining with a code.

Home Screen

When you open PapaDot you land on the home screen. From here you can start a new round, join an existing game, or review past rounds.

PapaDot home screen
Home screen — Start New Round, Join Game, History
ButtonWhat it does
Start New RoundOpens the game-setup flow. Only the host uses this.
Join GameLets other players enter a code and join a game in progress.
HistoryShows all completed rounds; tap any round to review or delete it.

Starting a New Round

Tap Start New Round to open the setup screen. You'll configure the course, wager, players, and scoring rules before hitting Create.

Note: If the first player slot shows Me, tap it and select yourself from your contacts. This links your identity to that slot permanently, so you won't need to do it again.
New Game setup screen
New Game — full setup form

Selecting a Course

Tap Select Course. PapaDot uses your location to find nearby courses and ranks them by distance.

Course search results on a map
Nearby courses listed by distance
Multiple courses at one location
Some venues have multiple courses — pick yours

Tap the correct course and confirm. Course data provides par values per hole, which PapaDot uses for:

  • Identifying Par-3 holes for Greenies
  • Calculating Handicap strokes per hole (hardest → easiest)
If a venue has several courses (e.g., Paiute Snow Mountain, Wolf, Sun Mountain) you'll see a second picker — choose the one you're actually playing.

Starting Hole

The starting hole defaults to Hole 1. Change it if your group is starting on the back nine or on a shotgun start.

Hole picker dropdown
Tap the hole picker to select your start hole

Wager per Dot

This is the dollar value of a single dot. The default is $1. Adjust up or down to suit your group — but remember, dots add up fast!

At $5/dot with multiple scoring tasks active, payouts can get sizeable quickly. Use Maximum Owed to keep things friendly.

Game Options

Game Options section showing Use Handicap and Maximum Owed toggles
Game Options — Handicap and Cap settings

Use Handicap

When enabled, each player's handicap index is applied stroke-by-stroke across the 18 holes (hardest holes first). This allows players of different skill levels to compete more fairly for Low Hole wins.

For example, a player with HCP 15 receives one stroke on the 15 hardest holes. On those holes their gross score is reduced by 1 when calculating Low Hole.

Maximum Owed

When enabled, no player can owe more than the cap amount regardless of how many dots they lose. When the cap is hit, debts are scaled proportionally so the total owed never exceeds the cap.

Maximum Owed is great for casual rounds — no one goes home having lost $100 to their buddies on a rough day.

Adding Players

The Players section shows who is in the round. The first time you use PapaDot, Player 1 is set to "Me" — tap it and link your own contact card; this is remembered for future rounds.

Tap Add Player to open the player picker. There are three tabs:

Add Player — Favorites tab
Favorites tab — one-tap add for regulars
Add Player — Contacts search
Contacts tab — search your phone's contacts

Favorites

Your most-used playing partners appear here for quick access. On first use this is empty — add players via Contacts first, then star them to make them Favorites.

Contacts

  1. Switch to the Contacts tab and type your buddy's name in the search box.
  2. Tap the ⭐ star icon to add them to Favorites for next time.
  3. Tap the + button to add them to the current round.

Manual

If someone isn't in your contacts, tap Manual and type their name directly.

Favorites with multiple players starred
Favorites after starring your regular crew
New Game with 2 players added
Players added — ready to adjust handicaps

Adjusting Handicaps

After adding players, each row shows an HCP value with up/down stepper arrows. Set each player's handicap index here.

New Game with 4 players and HCP values
HCP values set for all four players

In this example:

  • Jeffrey — HCP 15 (gets a stroke on the 15 hardest holes)
  • Jim — HCP 20 (stroke on all 18 rated holes, plus the 2 easiest get 2 strokes)
  • Benoit — HCP 5 (stroke only on the 5 hardest holes)
  • Victor — HCP 10

These net scores are used only for Low Hole calculation — all other dots (Fairway, Birdie, Poley, etc.) use gross performance.

Scoring Tasks

Scoring tasks define what earns (or loses) dots on each hole. To view or edit them, tap Edit Scoring Tasks at the bottom of the New Game screen.

Scoring Tasks — positive tasks
Positive tasks — dots earned
Scoring Tasks — more tasks
Low Hole, Sandy, penalty tasks
Scoring Tasks — penalty tasks
Putt penalties and Lady's Tee

Default Tasks

TaskDotsNotes
🌿 Fairway+1Drives landing in the fairway
🐦 Birdie+3One under par
📍 Poley+1Holing a shot from outside the flagstick distance
🏴 Greenie+2Closest to pin on a Par 3 — Exclusive & Carry Over
🏆 Low Hole+2Lowest net score that hole — Exclusive & Carry Over
⛱ Sandy+1Making par or better after hitting a bunker
⚠️ Sand–1Penalty: landing in a bunker
⚠️ OB–1Penalty: out of bounds
⚠️ 3-Putt–1Penalty: three putts on a hole
⚠️ 4-Putt–3Penalty: four putts on a hole
⚠️ Lady's Tee–3Penalty: driving from the forward tees (opt-in per group)

Exclusive means only one player can earn that dot per hole. Carry Over means if no one claims it, the dot value accumulates to the next hole.

Penalty dots (Sand, OB, 3-Putt etc.) are subtracted from the penalized player and added to all other players.

All tasks are fully configurable — adjust point values, toggle exclusivity, or add entirely new custom tasks with + Add Custom Task.

Saving & Loading Presets

Once you have scoring tasks configured to your liking, tap Save Preset to store the configuration under a name. Next round, tap Load Preset to restore it instantly.

Presets are useful when you play with different groups who have different preferences — for example, one group might want Low Hole worth only 1 dot with no sand penalties, while another wants a Long Drive bonus of 5 dots.

Creating the Game

Once everything is configured, tap Create in the top-right corner. PapaDot generates a unique join code for each non-host player.

New Game — ready to create
All set — tap Create to launch the game
Game lobby with join codes
Lobby — share links or codes with each player

From the lobby screen you can:

  • Tap Send Link to [Player] to send a join link via Messages
  • Each player's unique code is shown (e.g., 426EC61) for manual entry
  • When everyone has joined, tap Start Round

Joining as a Guest

Players who are not the host tap Join Game on the PapaDot home screen and enter the code they received.

PapaDot home screen on a guest device
Guest device — tap Join Game and enter the code

Waiting Room

After joining, guests land in the waiting room. It shows the course, fellow players, and their join status. The game begins as soon as the host taps Start Round.

Waiting room — You've Joined!
Waiting for host to start the round

Scoring a Hole

The scoring screen appears at the start of each hole. Each row is a task; the columns are players.

Scoring screen — Hole 1 blank
Hole 1 — scoring begins here
Scoring screen — Hole 1 with dots entered
Dots tapped in for the hole

Tap the circle for any player who earned (or incurred) a task that hole. Filled circles = dot awarded; penalty tasks show a counter you increment instead.

The scoreboard at the top updates in real time showing:

  • Total dots accumulated across the round
  • Dots this hole (Low Hole is calculated when you tap Next)

Entering & Adjusting Scores

Before tapping Next, enter each player's gross score using the stepper in the Score row. This is required for Low Hole calculation — PapaDot applies handicap strokes automatically to determine the net winner.

Hole 2 scoring with scores entered
Scores entered — net scores shown in parentheses
The net score (after handicap) is shown in parentheses. In handicap play, a player with HCP 20 who scores a 4 on a rated hole has a net 3 — and wins Low Hole over a scratch player who also scored 4.

When you're satisfied, tap Next to advance to the next hole. You can tap Prev to go back and correct a mistake.

Stats Tab

At any point during the round, tap the Stats tab at the bottom of the screen to see a running breakdown of dots per task for each player.

Stats tab showing dot totals per task
Stats view — dots by category per player

Finishing the Round

On Hole 18, the Next button changes to Finish. Tap it to end the round.

Hole 18 with Finish button
Hole 18 — tap Finish to complete the round
Round Complete stats screen
Round Complete — winner announced, full dot breakdown

The Round Complete screen shows:

  • The winner (most dots)
  • Total dots per player
  • Dot breakdown by task for each player

Payouts

Tap Payouts to see who owes whom and how much.

Payouts screen with cap applied
Payouts — debts scaled when Maximum Owed cap applies
Payouts screen continued
Full payouts list

When the Maximum Owed cap is active, a yellow banner indicates it has been applied. Payouts are reduced proportionally — the player still loses in the same ratio relative to other losers, but the total is capped.

From the payouts screen you can:

  • Share Results — sends a summary via Messages to all players
  • Back to Hole 18 — return to scoring to correct any mistakes
  • New Round — start fresh with the same or different players

History

From the home screen, tap History to browse all completed rounds. Each entry shows the course, date, players, and the winner. Tap a round to see its full stats and payouts. Swipe to delete rounds you no longer need.

Quick Reference

Default Dot Values

TaskDotsType
Fairway+1Standard
Birdie+3Standard
Poley+1Standard
Greenie (Par 3)+2Exclusive, Carry Over
Low Hole+2Exclusive, Carry Over
Sandy+1Standard
Sand (penalty)–1 to othersPenalty
OB (penalty)–1 to othersPenalty
3-Putt–1 to othersPenalty
4-Putt–3 to othersPenalty
Lady's Tee–3 to othersPenalty

Key Concepts

TermMeaning
DotA scoring unit worth 1× the wager amount
ExclusiveOnly one player can earn this dot per hole
Carry OverIf unclaimed, the dot value rolls to the next hole
Net ScoreGross score minus handicap strokes for that hole
Low HoleLowest net score on the hole wins the dot(s)
PresetSaved scoring-task configuration for quick reuse
Maximum OwedCap on total dollars one player can owe in a round

Host vs. Guest

HostGuest
Sets up the round
Enters dots & scores❌ (view only)
Starts / ends round
Sees live scoring
Receives payouts summary✅ (via Share)